Check below pages for Playoffs Bracket -- Single Elimination Format -- for each Event
Welcome to Friendship Leagues TT & Carrom
Following great success in past tournaments, we are excited for next tournament.
Sat 17-Feb and Sun 18-Feb, 2024 @ HSNC Hall
Round-Robin Stage : Sat 17-Feb (COMPLETED)
Playoffs (TT & Carrom) start Sun 18-Feb @ 1:00pm
**** I M P O R T A N T ****
It will be mandatory for everyone to follow COVID-19 related social distancing and safety guidelines published by our city, county and state as well as HSNC.
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MASK IS OPTIONAL ****
We have many entries for TT Singles - Male
Players will be split into two Groups
Each player will get min 2 matches to play. Stage-1 followed by Single Elimination.
Stage-1: One Round using random pair-ups between players within group. Top-2 Players from each Group advance.
Stage-2: Single Elimination within group. Winners advance.
Players will compete within each group, and Group-Finalists Qualify for SF (A1 vs B2 & B1 vs A2).
SF Winners play Grand FINALE !!!
Rules for Table-Tennis
Each match will be played with below rules
Scoring and Games
- Games are played to 11 points
- Players serve two serves each, alternating.
- If a game ties at 10-10, a player must win by 2 points.
In this situation, players serve one serve each, alternating - Best of 3 (first to win 2 games)
Miscellaneous Rules
- To serve, you must throw the ball up straight, from a flat palm, at least 6 inches (16cm)
- Your toss and service contact must be behind the table surface (not over)
- You cannot hide the ball from the ball toss to contact, with any part of your body
- If the ball hits the net during service, it is a let, the point is replayed. There is no limit or point deductions for let serves.
- If the ball hits opposite side's horizontal edge of the table, it's valid play.
Rules for Carrom
Each match will be played with below rules
Scoring and Games
- Best of 4 Boards or 25 Points - whichever occurs first, player(s) with higher points wins the game
- Queen (or Red) can be pocketed any time, but, must be followed by pocketing your own coin
- Once the Queen is covered, whoever clears their coins first wins the 'board'
- Winner gets 3 Points for Queen (only if you pocketed), and 1 Point for each opponent's coin left on the board
- Points for Queen CANNOT be counted after your score reaches 22-points
Miscellaneous Rules
- Disco/Dancing Carrom Powder NOT ALLOWED
- Moving your chair after the board is broken is NOT ALLOWED. However, you can adjust your seating without moving your chair at any time
- While playing your turn, you CANNOT stand, and/or take support of another chair/table/etc.
- While making a stroke, the elbow of the playing ‘hand’ shall not come within the playing surface nor shall extend beyond the imaginary lines of the arrow.
- Striker should be standard size, must not be bigger than pocket size
- Players break the board in alternating turn, starting with the player who wins toss
- Player who breaks the board plays white
- Sinking the striker costs you one coin and your turn. But, if you sink a coin in the same shot, then two come up and you shoot again.
- After sinking the striker, your opponent places the due coin(s) within the center circle. If you haven't sunk one yet, you owe one.
- If while shooting for the queen you also sink one of your coins, the queen is automatically covered, no matter which went first.
- If a coin jumps off the board, it is placed on the center spot. If coin lands on edge or are overlapping, they are left that way.
- If the center spot is partially covered when replacing the queen or a jumped coin, the coin should cover as much red as possible. If totally covered, the coin is placed opposite the next player behind the red spot.
- If you sink your opponent's coin, you lose your turn. If you sink their last coin, you lose the board and three points.
- If you sink your last piece before the queen, you lose the board, three points and one point for each of your opponent's coins left.
- If the striker does not leave both lines, go again. You get three tries to break before losing your turn